Unit 1
Type
of production -Pre-Production to game design: The pre-production for a game is the most important thing to do before making the game to life. However pre-production isn’t just for games it’s also for all types of art, such as TV, Radio, Films and even photography in some areas. There are many types of production which can be useful
in order to have the right idea in what you want to use in order to create your
game with. There are types of production which can help you to mass produce the
game in order to reach the amount of demand otherwise this could lead to a bad
start and would also cost the company lots of money. There are ‘batch production’ this is where you
only release a small amount of games or items for sale. This would be better
for smaller companies who would test to see how many copies you would sell and
if you end up selling the copies then you know that you can then release more
because people are buying them. There is
also ‘one off production’ this is where the producers only sell one copy of the
game this can also help the designers to save money but this is not usually
used because they would not make enough money.
Finance
- You will need to make sure you
have the right amount of finance to be able to complete
your game and make it
have the up to date graphics and make it a top game as well as having to pay
other essentials like staff so that you can make it quicker with different
departments. You also need the money to purchase the software needed to be able
to complete the game as well as buying the computers or other items which will
be needed to create the game and give the staff the tools to create a game
which could be the game of the year. You would also need to pay for
advertisements for the TV which are very expensive as well as needing people to
help design the graphics for the adverts and posters to make it more well known
for people to learn and discover the game if they had not seen or heard about
it then it could potentially bring in more revenue if it has a successful
advertising campaign. You would also need to bring in certain people who can
design a front cover/case for the game which would is necessary for the game so
people can be aware of what type of game it is and also the rating so people
know what it will contain. You would also have to give the publishers a
percentage of what the game makes in revenue as well so if the game does not
sell well then it could mean that the company could go into administration
which would be catastrophic for the company.
Time -Time management is very important in
order to complete your game on time in order get the full revenue by the game
publishers. This can bring more money into your company which will make you
able to create a better game. It can also benefit you if you finish by a
certain time then you will not need to rehire objects so you would save money
not having to re-do it and then would be able to do more if you would be able
to just continue and not have to rehire the equipment. Also you would need to
check what times the voice actors and celebrities can come in because they
might be booked to do other things so you would have to wait until they became
free to book in again so it would be important to ask to sign them and get them
to do the voice in advance. It would be also advised if you asked some of the
other voice actors before so they could tell you in advance what days they can
come in and voice act. You may also need money for transport to reach game
launches or even game centers e.g. E3 which are big game events where
developers/publishers show trailers and some gameplay of their game, so it is
vital that they try and attend the big game events.
Personal-
The amount of personal you have can
be important to make sure that you complete the game on time it can also depend
on how well and skilled your personal are then can depend on how quick certain
work will be programmed or designed. It can also effect the amount of money
used as well for people’s wages which could make it more costly if they have to
pay more people to work for them. The amount of people on each team for that
area of production then it could become over crowded in that area so then
people could start to get in the way of each other which could then cause
delays for the game if people are getting in the way it could prevent certain
areas being completed as quick which could cost the company money if there are
too many delays. You also have to make sure that the people you want for art or
voice actors then you will need to make sure then you have them booked
otherwise you may have to wait for them to become free again which could take
time. You should also make sure that people know what roles they are supposed
to be doing and so there is no confusion on what their roles are. You also need
to make sure that all your personal are properly skilled or have experience in
the area that you want them to work in so if they do not have the correct
skills or experience then you will not be able to work for you due to
insufficient experience.
Facilities- The facilities are important to
companies which will need to rent like materials which will be needed to make
the game and if you do not use the correct equipment need or the right
locations then it could mean that your game could not be as good or reach its correct
potential then that could mean that the company could lose money because of
this error. There are important facilities for the location so you can get it
correct and get the environment correct and so this would be important for you
to find the correct location and also make the most of the location or the area
provided. You also may need to outsource to get something that you may not currently
have or something that you need but do not currently have then you would need
to outsource in order to get it or purchase it for a certain amount of time.
Materials – The materials used are very similar
to other sections of pre-production but it is still important that you make
sure that you have the correct resources in order to complete it to a certain
standard. You will need materials such as scripts which are very important to
game completion and will need to be completed before any voice acting can be
started until it’s finished by the script writers which is why it is important
to have skilled people doing the script writing and normally the script is
already written so it takes less time. Audio equipment is also very important
in order to have clear and detailed audio such as ‘gun fire’ which will be
needed if the game you are creating is a shooter or contains shooting then you
will need the correct sounds to achieve an accurate game. Also you will need
other sounds for the background like rain, wind and cars because it will
make vital to create a perfect game for the player. You’ll also need costumes or
outfits that will suit the game you are trying to create because then this will
give you a more realistic experience for the voice actor so they can perform
better and get into the character.
Contributors – This is important if you are in a
specific area and you need information about the area then a local historian
could be a vital contributor towards your game and how accurate it’ll be. It is
also important that you have the correct contributors for the talent e.g. voice
actors as well so they can make the game that little bit better which can
improve the story for people if the character has a good emotional connection
and a believable voice and this can improve the experience for some people. It
is also important to make sure that you know what the weather is going to be
and at what hours you can get good effects so having someone who knows about
the weather like a specialists then it could prove important in what you are
trying to catch otherwise you could miss the opportunity and then what you want
might not be in the game and so people will have missed out on an experience so
it is important to catch the moment you want by being prepared. It may also be important if you are making a
game about a specific person who is famous from historical events then you may
need to talk to someone who is a specialist on the subject and someone who
could give you access to his information like letters or any books he wrote or
that people have wrote about him.
Locations -
It can be very important to have the
right location for your game or any media it is vital you find the correct
location which could make the game that bit better if you find the correct
place so that it would look better for the player and will make the level feel
better so it will flow better because level design can be very important and
can make the feel of the game better. Distance can also be a factor in to where
you want to go because if it’s too far then it can cause more money costs for
the producers to have to travel there
and so
money will have to be restricted in certain areas which could mean that the
game will suffer because the money was spent on traveling which can be expensive.
Codes of practice and regulation- It’s important that you do not break
legal regulations or do not copyright other producers or there publishers so
you do not receive a law suit and avoid having to go to court and having to pay
a fine which could damage the amount you can use for the next game which may
upset many fans because it will not be at the standard that they are used to
because of the fine which could have been prevented if you had not broken the
legislation laws. You also have to make sure that follow Health and safety
rules otherwise it could end it you being sued if you do not allow certain things
for your workers. There are also many trade associations for workers in the
gaming industry which protect them from certain things that the company may do
that is not legal towards the worker then that worker can use the trade
association as support against the company. Some of the associations are (TIGA)
The Independent Games Development another one is (BIMA) British Interactive
Media Association one of the bigger ones are (PEGI) Pan European Game
Information which rates what rating a game should be like 18 or lower ratings
which can protect people from games which could give a negative influence on
them. Ofcom is the main regularity for producers which can see what your trying
to advertise and see if it can be aired during the day or after the water shed
(9:00) which means it is more violent and can only be showed after the
watershed which means it can show more parts which can be aimed at older audiences.
By Joe W
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